Cybersecurity awareness is more than information. It’s transformation — and games make it stick. Most cybersecurity training is passive. You watch a video, answer a few questions, and hope the message sticks. But when threats are emotional and manipulative, training has to feel just as real. Cyber Crime Game is a cybersecurity awareness game that flips the script: your employees become the attacker. In this immersive, gamified simulation, they explore how phishing, social engineering, and deepfakes actually work — by using them. They exploit trust. Tailgate into buildings. Clone a CEO’s voice. And most powerfully of all — they manipulate their own colleagues. In doing so, they learn how human behavior creates risk — and how to protect it.
Because theory doesn’t change behavior — experience does. Traditional training explains. This game immerses. Employees don’t remember policies—they remember what they felt. That’s why gamification works: it creates emotional anchors that change behavior long after the training ends.
By gamifying real-world threats, Cyber Crime Game:
Cyber Crime Game is made up of 8 modular levels, followed by an awareness exam. Each level mirrors a real-world attack scenario—from OSINT research to CEO fraud—and can be tailored to your brand, sector, or risk profile.
Each level is a narrative-driven challenge, rooted in the tactics real hackers use. Participants aren’t just clicking—they’re making decisions under pressure, seeing the consequences unfold.
All content is NIS2-aligned, designed for non-technical users, and available in any language.
Cybersecurity is no longer an IT-only issue. Whether you’re in HR, finance, marketing or field operations—you’re a potential target, and a key line of defense. Cyber Crime Game is ideal for:
If you click, type, or talk—you need this game. Awareness becomes part of your culture—not just compliance. Cyber Crime Game supports learning that spreads across silos and sticks in daily routines.
Because people don’t learn best by being told—they learn best by doing. Gamification taps into how we naturally absorb knowledge: through curiosity, exploration, and immediate feedback. It transforms passive instruction into active participation, which leads to better retention, higher engagement, and deeper understanding.
Plus, the emotional impact of a well-crafted game—feeling tricked by a fake CEO email, or catching a colleague’s weak password—sticks far longer than a slide or policy ever will. That’s why gamification doesn’t just inform—it changes behavior.
Yes, Cyber Crime Game is often combined with e-learnings and long-term solutions, provided through our partners.
Our game is powerful when used to kick off campaigns or boost engagement, helping participants become excited and aware of the topic.
Yes, it can fully replace a year-long cybersecurity awareness e-learning. Play one quick 10–15 minute level each month or complete the game in just 2 hours a year. You’ll cover the same essential content as traditional e-learning, but in a more engaging way.
Yes. We can tailor visuals, tone, language, and focus areas like NIS2 or phishing to fit your organization.
Absolutely. The game is fully available in multiple languages and can be customized to reflect your organization’s structure, branding, and security context—no matter where your teams are located.
More and more, Cyber Crime Game is being used for different purposes and in various settings. Below, we outline the most common applications.
You’ll get access to clear dashboards showing completion rates, scores, phishing success, and final awareness test results. Perfect for HR reporting, audits, and showing impact to management.
No IT setup required. It’s browser-based, mobile-friendly, and ready to launch. All you need to do is send out the login info—we’ll handle the rest.
Joris van den Bergh is the game architect and co-founder behind Cyber Crime Game, with over a decade of experience in designing serious games that drive real-world behavior change.
As a storyteller and gamification strategist, Joris transforms complex cybersecurity themes into emotional, engaging narratives. His mission is clear: to replace dry, forgettable training with cinematic, immersive experiences that people actually remember—and talk about.
“You can’t scare people into caring. But you can immerse them in a story that makes them care—then act.”
Cyber Crime Game turns awareness into action. Give your team the skills, mindset, and reflexes to stay one step ahead of modern threats. Request your free demo and experience the game yourself. Awareness in just 2 hours. Lasting impact. Zero lectures.
Yes, I want a free demo!