Operational security starts with human awareness. In OT (Operational Technology) environments, a single click can shut down production, disable infrastructure, or compromise physical safety. Firewalls and protocols matter — but the human element is often the weakest link. Cyber Crime Game brings tailored awareness training to the factory floor, the power grid, and beyond. Through immersive, gamified learning, it prepares your teams to recognize threats, react decisively, and protect the systems that keep your operations running.
Operational environments are unique:
Traditional awareness doesn’t fit this context. Cyber Crime Game does. It simulates high-risk decisions, manipulative tactics, and social engineering attacks specific to OT settings.
Participants step into the role of the attacker, navigating threats that could affect their exact work environment:
The game mirrors OT realities — from energy and water utilities to manufacturing and logistics.
Cyber Crime Game is browser-based, multilingual, and designed for non-technical users. It can be completed during shifts or safety briefings, without interrupting critical processes.
It supports NIS2 and ISO 27001 requirements and includes awareness testing and reporting — ideal for auditors and safety managers alike.
Yes, it can fully replace a year-long cybersecurity awareness e-learning. Play one quick 10–15 minute level each month or complete the game in just 2 hours a year. You’ll cover the same essential content as traditional e-learning, but in a more engaging way.
Yes, Cyber Crime Game is often combined with e-learnings and long-term solutions, provided through our partners.
Our game is powerful when used to kick off campaigns or boost engagement, helping participants become excited and aware of the topic.
Because people don’t learn best by being told—they learn best by doing. Gamification taps into how we naturally absorb knowledge: through curiosity, exploration, and immediate feedback. It transforms passive instruction into active participation, which leads to better retention, higher engagement, and deeper understanding.
Plus, the emotional impact of a well-crafted game—feeling tricked by a fake CEO email, or catching a colleague’s weak password—sticks far longer than a slide or policy ever will. That’s why gamification doesn’t just inform—it changes behavior.
Yes. NIS2 explicitly requires organizations to train employees in identifying, preventing, and responding to cyber threats.
Our game fulfills this requirement in a way that’s measurable, memorable, and practical—far beyond a checkbox training.
Absolutely. The game is fully available in multiple languages and can be customized to reflect your organization’s structure, branding, and security context—no matter where your teams are located.
You’ll get access to clear dashboards showing completion rates, scores, phishing success, and final awareness test results. Perfect for HR reporting, audits, and showing impact to management.
No IT setup required. It’s browser-based, mobile-friendly, and ready to launch. All you need to do is send out the login info—we’ll handle the rest.
Joris van den Bergh co-developed Cyber Crime Game to bridge the gap between cybersecurity theory and hands-on operational reality. His goal: give frontline teams the reflexes and awareness to stop threats before they escalate.
“In OT, awareness isn’t optional. It’s operational.”
Protect your operations with training that fits the way your teams work. Request your free demo and experience how Cyber Crime Game strengthens OT cybersecurity — from the inside out.
Yes, I want a free demo!