A single platform. Every employee. Real behavior change. Most awareness tools are disjointed. One vendor for phishing tests. Another for e-learning. A separate LMS to track it all. But cyber threats don’t happen in silos — and neither should your awareness. Cyber Crime Game is your all-in-one cybersecurity awareness platform: interactive, immersive, and built for behavior. It merges gamification, behavioral psychology, and compliance into one powerful learning environment.
Fragmented tools create fragmented learning. Employees forget. Engagement drops. Risk stays high. A real platform does more than deliver content:
Cyber Crime Game turns cybersecurity into a learning journey employees actually want to complete.
Cyber Crime Game is not just another LMS module. It’s an interactive simulation where employees take the role of the attacker. They phish, manipulate, and explore how human error becomes an entry point. By playing through real-world scenarios, they gain practical insight — and lasting awareness.
Inside the platform, users move through eight scenario-based levels and a closing awareness exam. They:
All results are tracked, reportable, and aligned with compliance.
Cyber Crime Game is browser-based, multilingual, and requires no installation. You can launch it within days — no IT bottlenecks. It integrates smoothly with existing learning systems and supports compliance needs like NIS2 and ISO 27001.
Designed for:
If cybersecurity matters to your people — this platform is for you.
Yes, it can fully replace a year-long cybersecurity awareness e-learning. Play one quick 10–15 minute level each month or complete the game in just 2 hours a year. You’ll cover the same essential content as traditional e-learning, but in a more engaging way.
Yes, Cyber Crime Game is often combined with e-learnings and long-term solutions, provided through our partners.
Our game is powerful when used to kick off campaigns or boost engagement, helping participants become excited and aware of the topic.
Because people don’t learn best by being told—they learn best by doing. Gamification taps into how we naturally absorb knowledge: through curiosity, exploration, and immediate feedback. It transforms passive instruction into active participation, which leads to better retention, higher engagement, and deeper understanding.
Plus, the emotional impact of a well-crafted game—feeling tricked by a fake CEO email, or catching a colleague’s weak password—sticks far longer than a slide or policy ever will. That’s why gamification doesn’t just inform—it changes behavior.
Yes. NIS2 explicitly requires organizations to train employees in identifying, preventing, and responding to cyber threats.
Our game fulfills this requirement in a way that’s measurable, memorable, and practical—far beyond a checkbox training.
Absolutely. The game is fully available in multiple languages and can be customized to reflect your organization’s structure, branding, and security context—no matter where your teams are located.
You’ll get access to clear dashboards showing completion rates, scores, phishing success, and final awareness test results. Perfect for HR reporting, audits, and showing impact to management.
No IT setup required. It’s browser-based, mobile-friendly, and ready to launch. All you need to do is send out the login info—we’ll handle the rest.
Joris van den Bergh is the behavioral architect of Cyber Crime Game. He combines serious gaming with real-world security needs to build platforms that change how people act — not just what they know.
“Awareness shouldn’t be a chore. It should be an experience your team remembers.”
Cyber Crime Game delivers one solution, endless impact. Request your free demo and transform your awareness program today.
Yes, I want a free demo!