Employees are your first firewall. Make sure they know it. Cyber Crime Game offers a cybersecurity awareness training program that engages employees across all levels and departments. It doesn’t just inform — it transforms behavior. Through immersive gameplay and real-world scenarios, your people experience what it’s like to be on the front line of a cyberattack. They learn what hackers know: human behavior is the easiest system to breach. And then, they learn how to change it.
Most breaches don’t happen because technology fails. They happen because someone clicks, shares, or assumes. That’s why effective training needs to:
Cyber Crime Game trains employees to detect manipulation, resist pressure, and act with clarity.
Participants take on the role of the attacker. They send phishing emails, impersonate leadership, and test physical access. Each action reveals how simple behaviors can expose an entire organization.
In just two hours, they:
Fully browser-based, multilingual, and aligned with NIS2.
Cyber Crime Game fits any training cycle:
Ideal for HR, finance, operations, and more — whether remote, hybrid, or on-site.
Yes, it can fully replace a year-long cybersecurity awareness e-learning. Play one quick 10–15 minute level each month or complete the game in just 2 hours a year. You’ll cover the same essential content as traditional e-learning, but in a more engaging way.
Yes, Cyber Crime Game is often combined with e-learnings and long-term solutions, provided through our partners.
Our game is powerful when used to kick off campaigns or boost engagement, helping participants become excited and aware of the topic.
Because people don’t learn best by being told—they learn best by doing. Gamification taps into how we naturally absorb knowledge: through curiosity, exploration, and immediate feedback. It transforms passive instruction into active participation, which leads to better retention, higher engagement, and deeper understanding.
Plus, the emotional impact of a well-crafted game—feeling tricked by a fake CEO email, or catching a colleague’s weak password—sticks far longer than a slide or policy ever will. That’s why gamification doesn’t just inform—it changes behavior.
Yes. NIS2 explicitly requires organizations to train employees in identifying, preventing, and responding to cyber threats.
Our game fulfills this requirement in a way that’s measurable, memorable, and practical—far beyond a checkbox training.
Absolutely. The game is fully available in multiple languages and can be customized to reflect your organization’s structure, branding, and security context—no matter where your teams are located.
You’ll get access to clear dashboards showing completion rates, scores, phishing success, and final awareness test results. Perfect for HR reporting, audits, and showing impact to management.
No IT setup required. It’s browser-based, mobile-friendly, and ready to launch. All you need to do is send out the login info—we’ll handle the rest.
Joris van den Bergh is the behavioral designer behind Cyber Crime Game. With a background in gamification and storytelling, he crafts training experiences that connect with real decisions and daily behavior.
“The goal isn’t just recognition — it’s reaction.”
Use Cyber Crime Game to train employees with empathy, energy, and real-world relevance. Request your free demo and see how awareness becomes part of your company’s culture.
Yes, I want a free demo!