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Complete cybercrime awareness and support in 2.5 hours
Complete cybercrime awareness and support in 2.5 hours
Maximum experience by applying gamification and storytelling
Maximum experience by applying gamification and storytelling
Tested by more than 100 cybersecurity experts: ★★★★★
Tested by more than 100 cybersecurity experts: ★★★★★

Cyber S.W.A.T. team

Meet our Cyber S.W.A.T. team - a rock-solid group of experts from different fields, who previously worked together at the international game development agency Gamificationers. Complemented by Dick Schouten as co-founder and ceo, we are taking on the fight against cybercrime. Our goal is to transform this start-up within three years into an international success formula with more than 1 million players per year. Because cybercrime is growing rapidly and that requires a constructive and innovative approach.

With Cyber Crime, we have developed a game that is understood not only by IT professionals, but by everyone. Thus, we strive for a world where you as an individual have the knowledge and skills to protect yourself from cybercrime.

Collaboration with cybersecurity expert

We do this not only as experts in cybersecurity, but also as storytellers, advertisers, creatives and do-gooders. We are always looking for creative ways to make an impact by creating immersive games that not only entertain, but also raise awareness and change behavior. Because playing a game is not only more fun, it's proven to be more effective. Find out more about who we are and how we are going to change the world with the cybercrime game.

Dick Schouten

Cyber Security Specialist

As a cybersecurity expert, Dick has years of experience in cybersecurity. His knowledge, know-how and presentation are bundled into the game, without compromising on gameplay.

"In my role as Information Security Officer (ISO), I provide strategic advice to management on dealing with information security. My expertise includes policies, roadmaps, (counter) measures, risks and other related areas. "Got "caught" by the interesting and amazing world of cybersecurity and specifically the awareness part."

In addition to ceo, Dick also works at ProDrive to keep his feet in the clay and advise and organize at the highest level there. But his influence extends beyond the Cyber Crime Game and ProDrive - he also shines as Prince Carnival. His most important role? Dad to Siem and Saar. Dick always remains himself, in whatever situation.

Game Architect

As a game architect, Joris is instrumental in both storyline and gameplay.

"My goal is to create a game with social impact." A message only makes an impression when it comes to life. This succeeded well with the Cyber Crime Game thanks to a clever piece of storytelling on a Netflix-like level. "

Joris values experience and atmosphere not only in the games, but also in the office and within the team. Besides his work, he is an enthusiastic gaming and sports fanatic, president of the local tennis and padel club, and proud father of Pippa. With more than 10 years of experience in the gamification industry, Joris is a pioneer of the first hour. He enjoys sharing this knowledge and experience with others. He can be booked as a keynote speaker at events and trade shows.

Joris van den Bergh

Dirk Delisse

Global Key Account Director

Dirk plays a key role in positioning the game in both the national and international markets.

"In my role, I am responsible for maintaining customer contact both within the Netherlands and abroad. Our goal is to launch the game successfully in the Netherlands first. But given the growing interest from abroad, an international strategy is also crucial."

Dirk has now stopped drinking alcohol for 3 years and is addicted to runkeeper. But his athletic spirit doesn't stop there. He also hits a nice ball on the tennis court. This active lifestyle helps him stay in top shape mentally. It has to, because in addition to all these activities, he is father to Max, Ole and Guus. Could his fit body and mental state combined with 3 kids be the reason he is always first in the office?

Cyber S.W.A.T team

Sanne

Game & design producer

Lindsay

Video producer

Mathijs

Technical artist

Stefan

QA engineer

Giel

Marketing & communication

Sam

Social media & character artist

Sanne

Office Manager

Nechwa

Communication and behavior expert

Stef

Lead developer

PhantomX

Cyber criminal

PhantomX here, pleased to make your acquaintance. This ruthless cyber criminal will hold you hostage during Cyber Crime the Game. His goal: the bank account of the company you work for.

"Avoid what is strong, attack what is weak."

"This quote General Sun Tzu has become my working method. Finding out the weakest link within the company in order to get what I want: money. And you will join me on this adventure. Are you ready yet?"

Mysterious, cold and not to be trusted. Those are a few words to describe this criminal. Beyond that, we don't really know anything at all about him. But don't worry, as long as you do what he says, nothing will happen to you. Will you pass his orders?

Cyber cinema

To reinforce our mission, we have created a unique Cyber Cinema. Here we welcome everyone dealing with cybercrime - from experts to companies and everything in between. For us, it's all about the complete experience, from first contact to after-sale. To make that experience unforgettable, our guests receive personalized game tickets, an invitation from Phantom X on camera and stylishly packaged popcorn. Because with an unforgettable experience, it's ultimately the details that make the difference. EVERYTHING for the experience. Tickets are free

Partners

With Cyber Crime The Game, we are taking the first step toward increasing awareness about cybercrime. Our long-term goal is to make companies completely cyber-secure. That's why we work with leading cybersecurity companies as strategic partners and resellers. This allows us to focus on what we do best: create awareness, understanding, activation and enthusiasm through gamification. Our partners provide a customized approach. We would be happy to tell you more about the capabilities of our partners in a no-obligation conversation.

Let me do it, and I will understand

"Tell me, and I will forget. Show me, and I will remember. Let me do it, and I will understand." This quote from Confucius is in the DNA of The Cyber Crime Game. In fact, you actually get to work on real-life tasks and thus learn the dangers by doing.

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